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Steyr CityBus

This is a game ready 3D model of a Steyr city bus, created with real-time performance in mind.

The asset is optimized for modern game engines, featuring clean topology, efficient UV layout, and a total triangle count of 62,000. All materials are authored using a PBR workflow and packed into one 4K texture set, balancing detail and memory efficiency for real-time use.

Tris 62.400
1 x 4K Texture

Modelled in Blender and textured in Substance Painter.